Len loves to read science fiction (Asimov being his favourite writer) and also enjoys the classics (Dostoyevsky anyone?).
Len fell out of the active Star Wars fandom for a few years and explored the majority of science fiction eras (except for the 90’s, which is a big deal (Except for Star Trek) until he was brought back through the Star Wars podcasting community. 7 years) when “Revenge of the Sith” came out.
#Kotor 2 update tv#
Star Wars: The Old Republic is available now on PC.Len Cline has been a fan of Star Wars since he saw a pirated “A New Hope” with a TV dinner when he was around 3 (He only remembers the Tantive 4 battle), he was in his “Primary Star Wars Introduction Age” (PSWIA for short) (aka.
What do you think of Avellone’s ideas for Knights of the Old Republic III? Let us know in the comments below. The add-on is now available for $19.99, or at a subscriber’s-only discount of $9.99. Incentives include a brand-new vehicle, ‘Kell Dragon’ armor and the ‘Titan 6 Containment Mode.’ Operation Nightmare is part of SWTOR’s first digital expansion pack, entitled Rise of the Hutt Cartel. Tasking players with toppling the excellently named ‘Legions of Scum & Villainy,’ the mission takes place within the Hutt Cartel compound and promises big rewards to any adventurers grizzled enough to tackle it. In other Star Wars: The Old Republic-related news, part two of high-end instance Operation Nightmare has gone live. In one prospective mission a partially-dismantled HK-47 would “ ride around in your backpack like C-3PO does with Chewbacca in Empire Strikes Back You’d actually have HK-47 firing behind you and being your cover support while you’re carrying him around on your back and getting to a repair station.” This concept formed the backbone of many Avellone-led pitches to Lucasarts, though it was far from the studio’s first interesting idea. Not unlike Mass Effect’s race of Reapers, these malicious Sith would destroy everything in their wake, bringing with them hordes of subservient slave creatures to do their bidding. Preparing for what, you might ask? Avellone describes the installment’s villains as an ancient and deadly incarnation of the Sith Empire, awaiting players on the very fringes of space. “When we were plotting out the idea of doing the third game, we just thought it would be cool if we were foreshadowing what Revan was really doing in Knights of the Old Republic 1, and what he was preparing for in Knights of the Old Republic 2, and then bring it to a close, the end of the trilogy.”
#Kotor 2 update series#
This July brought the news that further hardships had squeezed the underperforming galaxy-spanner into a series of painful employment cuts.įollowing EA’s acquisition of the Star Wars license back in May - and with talk of a true numbered sequel back in the pipeline - KOTOR II lead designer Chris Avellone has been sitting down to discuss his Obsidian team’s initial plans for the franchise’s fabled finale. Released in 2011, the game got off to a great start before cascading user ratings forced the title into a free-to-play turnaround shortly thereafter. Big enough, in fact, to prompt then-license owners Lucasarts to take their second stab at MMO success via the franchise.
A stone cold cult classic, Star Wars: Knights of the Old Republic, along with its rough-and-ready 2004 sequel KOTOR II, were both big sellers in their day. It seems that for every faithful force-user who enjoyed Star Wars: The Old Republic, there were as many as ten dark side-devotees lined up to denounce the series’ MMO makeover.